[sticky entry] Sticky: IC Contact post

Jun. 11th, 2015 03:46 pm
lonenoble: (Default)
Well...

However you got this contact information, this is Noble Six.

Leave a message and I'll respond when possible.

[sticky entry] Sticky: Mercenary Mayhem App

May. 24th, 2015 09:04 pm
lonenoble: (Default)
OOC INFO
Name: Empyreal Dragon (Yes, you can shorten it to Emp or Empy)
Contact: [personal profile] empyrealdragon
Other characters played here: Epsilon
Age: 28

IC INFO
Name: Noble Six, also known as SPARTAN-B312
Native, OU, or AU: OU
Canon (if applicable): Halo Reach
Character journal used: [personal profile] lonenoble
Reference (if applicable): Noble Six (Note: The character canonly is kind of a blank slate on appearance and all, and they pretty much avoided putting a canon gender anywhere.)
Canon point (if applicable): Lone Wolf (The post campaign ending level of Reach. I'm taking her from the earlier portion of it before her armor's completely wrecked and she's out of ammo. She's going to be injured with armor damage, but she'll still have the helmet)
Personality: Noble Six, also known as SPARTAN-B312, is a highly independent person, well known for her lone wolf tendencies and efficiency on the battlefield. However, there's a lot more to the person beneath that, as can be seen throughout the Reach campaign. While her past and her reputation might make it seem likely that she'd be a bad fit for a team like Noble, in fact the opposite is the truth. She's surprisingly social and caring among allies. Six has courage and devotion to duty to the point of willingly sacrificing herself to make sure it all works out.

On joining Noble, it was made immediately clear by Carter, Noble Leader, that the majority of the group didn't exactly want a replacement, and that she might have some issues, but time and working together ends up changing that. In fact, Six seems to get along quite well with the others in Noble in the missions they end being assigned to throughout the Reach Campaign. It especially appears that she was fairly close to Noble Five, to the point where she didn't want to let him do it when he made the choice to sacrifice himself to destroy a Covenant Corvette. She just had the choice taken away because he literally picked her up and threw her out of the ship.

Noble Six is devoted to accomplishing her missions and completing orders, and she can and be completely ruthless if necessary. This is a person that can both make entire militia groups vanish and will fight to protect her team to the point of risking her life for them. Six also knows her duties to others, even random civilians, and will do her best to protect them. As much a lone wolf as she's been, she's also not unused to dealing with non Spartan UNSC personnel.

Back story: A lot of Noble Six's earliest history really isn't known. What we know for sure is that she was an orphan of the human war against the Covenant. Her homeworld and her family were destroyed in a Covenant glassing by many other children. By that point in the war, humanity was getting desperate. The earlier Spartan-II project had been successful, so they had chosen to repeat it, using volunteers in the form of war orphans. These children were offered a chance at revenge and once put through grueling training, became the Spartan-IIIs. SPARTAN-B312, later, known as Noble Six, was from the second group of Spartan-IIIs, known as Beta company. However, SPARTAN-B312 was considered too valuable by her superiors to throw away in a large-scale suicide mission like the Alpha's were. She was one of a few to escape that fate.

Before Reach, Six was used as an assassin by her superior, earning her reputation for being a lone wolf and a "hyper-lethal vector". Entire militia groups were wiped out at her hands. She was only assigned to Noble as a replacement with great reluctance, as her superior was reluctant to give up his private grim reaper.

Six joined Noble, working her way into the group and fighting against the Covenant in a number of missions on Reach. But it wasn't to last, and the casualties of the entire campaign would end up extensive among Noble. Eventually, as Operation: UPPERCUT, Six and Jorge were sent to try to destroy a Covenant Corvette. A failed detonator on the bomb that was supposed the Corvette resulted in the first death among Noble. Jorge gave Six his dog tags and literally threw her out of the ship to make sure that she survived to go back to Noble. And that was just the first death of a team member she saw on this mission.

It took some time for Six to be reunited with Noble, and she assisted in the evacuation of New Alexandria on her way back. In spite of everything that might be expected, she worked well with the normal soldiers to try to rescue civilians. It wasn't always successful, but Six wouldn't stop trying in spite of the Covenant. It's her duty to protect humanity.

Not long after the remaining team was reunited, Kat was killed by a Covenant sniper with Six being the one to catch her body and haul it to the bunker they were running to at the time, where the group spent several days with Kat's body. Even though there was no saving her, Six still insisted on pulling the body into the shelter. Even after the short time they'd been a team, she'd developed strong ties to give her dead teammate that respect.

From there, they headed to a torch and burn operation that was nothing more than an excuse to return Noble to pick up what supposed to be the best hope for humanity. An AI named Cortana that had chosen Six to be her courier. That AI contained the most powerful weapon the human race had against the threat. Information.

In transit to the shipyards to get the AI to safety, there was another loss. Noble One sacrificed himself to take out an obstacle between them and the shipyards they needed to get the AI to. Another painful loss, one that she wasn't going to forget, or let be in vain. He told her the AI had chosen right. She was going to live up to that--which she and Emile managed, getting the AI to the Pillar of Autumn, though Emile went down to a group of Zealots manning the gun to help clear the area for the AI to be picked up. Seeing that, Six couldn't have taken the chance for failure.

In the end, Six makes a choice that truly shows her courage and her loyalties. All the others from the team are gone. She made the choice to sacrifice herself to make sure all the sacrifices weren't in vain. Humanity's best hope needed to get off the planet. If her life was the price to get it to safety? It was a price she'd happily pay, as all but one of her team had already done.

Once the Pillar was gone, she was alone, surrounded by enemies. All she really could do was try to survive, but as time went on, they wore her down and finally, a group of elites took her down.

Sample: http://mercenarymayhem.dreamwidth.org/2241.html?thread=295361#cmt295361 (Not 100% sure of the samples, seeing as they were kind of me readjusting to the character and voicetesting her.)
lonenoble: (Default)
Empyreal Dragon
MUN:  [personal profile] digitalringhals
AIM: rainstormdrake
PLURK: [plurk.com profile] empyrealdragon

lonenoble: (UA puzzled)
((OOC: Continued from here.))

Six eyes Shane at that, blushing slightly. That's a really nice compliment... One that she'd not really expected from him. "You really mean that?"

She's not angry. Just... Not used to compliments like that.
lonenoble: (Default)
[OOC Information]
Name: Empyreal Dragon
Age: 26
AIM/Plurk/Dreamwidth/Email:
rainstormdrake/empyrealdragon/digitalringhals
What characters do you already play here, if any? Epsilon
How did you hear about the game? I'm already in it

[IC Information]
Character Name: Noble Six, also known as SPARTAN-B312
Series: Halo Reach
Gender: Female(I play the character as the female permutation,
canonly, there is no gender.)
Age: Canonly, this like a lot of data on Noble Six is
Redacted. I'd estimate it as extremely early twenties at most from the
age of the other member of Beta company in the group.
Species: Human

Appearance:
Canonly, the character has no set gender or appearance. In this case,
I use the female permutation.

Six is a fairly tall woman(6'9" to be exact), well muscled and
probably about 250 pounds out of armor. She has dark, mid length
hair, and some minor scarring, but nothing really noteworthy that's
normally visible. She trained as a Spartan, she's had plenty of
injuries. Some of the scarring is fairly recent and fresher from her
time on Reach. Most of the time, however, Six is wearing a set of
MJOLNIR armor, mostly gray in color. As of arrival, the armor will be
damaged, as a not.

Personality:
Noble Six, also known as SPARTAN-B312, is a highly independent person,
well known for her lone wolf tendencies and efficiency on the
battlefield. However, there's a lot more to the person beneath that,
as can be seen throughout the Reach campaign. While her past and her
reputation might make it seem likely that she'd be a bad fit for a
team like Noble, in fact the opposite is the truth. She's surprisingly
social and caring among allies. Six has courage and devotion to duty
to the point of willingly sacrificing herself to make sure it all
works out.

On joining Noble, it was made immediately clear by Carter, Noble
Leader, that the majority of the group didn't exactly want a
replacement, and that she might have some issues, but time and working
together ends up changing that. In fact, Six seems to get along quite
well with the others in Noble in the missions they end being assigned
to throughout the Reach Campaign. It especially appears that she was
fairly close to Noble Five, to the point where she didn't want to let
him do it when he made the choice to sacrifice himself to destroy a
Covenant Corvette. She just had the choice taken away because he
literally picked her up and threw her out of the ship.

Noble Six is devoted to accomplishing her missions and completing
orders, and she can and be completely ruthless if necessary. This is
a person that can both make entire militia groups vanish and will
fight to protect her team to the point of risking her life for them.
Six also knows her duties to others, even random civilians, and will
do her best to protect them. As much a lone wolf as she's been, she's
also not unused to dealing with non Spartan UNSC personnel.

Abilities: The Spartan-IIIs each went through a set of
bio-augmentations with various effects. The end results of these
various treatments is nearly unbreakable bones, increased muscle
density and strength, improved vision, and highly increased reflexes.
They've also gone through a high level of training to make them the
best soldiers possible. Six was selected from among the Beta company
of Spartan-IIIs as being unusually outstanding among them. She was
actually classified hyper-lethal, which is an extremely rare
classification.

Items:
- 1 set of MJOLNIR armor, with some damage.
- 1 M6G Magnum
- 1M392 DMA - Designated Marksman rifle
- 2 sets of dog tags, hers and Jorge's.

History:

A lot of Noble Six's earliest history really isn't known. What we
know for sure is that she was an orphan of the human war against the
Covenant. Her homeworld and her family were destroyed in a Covenant
glassing by many other children. By that point in the war, humanity
was getting desperate. The earlier Spartan-II project had been
successful, so they had chosen to repeat it, using volunteers in the
form of war orphans. These children were offered a chance at revenge
and once put through grueling training, became the Spartan-IIIs.
SPARTAN-B312, later, known as Noble Six, was from the second group of
Spartan-IIIs, known as Beta company. However, SPARTAN-B312 was
considered too valuable by her superiors to throw away in a
large-scale suicide mission like the Alpha's were. She was one of a
few to escape that fate.

Before Reach, Six was used as an assassin by her superior, earning her
reputation for being a lone wolf and a "hyper-lethal vector". Entire
militia groups were wiped out at her hands. She was only assigned to
Noble as a replacement with great reluctance, as her superior was
reluctant to give up his private grim reaper.

Six joined Noble, working her way into the group and fighting against
the Covenant in a number of missions on Reach. But it wasn't to last,
and the casualties of the entire campaign would end up extensive among
Noble. Eventually, as Operation: UPPERCUT, Six and Jorge were sent to
try to destroy a Covenant Corvette. A failed detonator on the bomb
that was supposed the Corvette resulted in the first death among
Noble. Jorge gave Six his dog tags and literally threw her out of the
ship to make sure that she survived to go back to Noble. And that was
just the first death of a team member she saw on this mission.

It took some time for Six to be reunited with Noble, and she assisted
in the evacuation of New Alexandria on her way back. In spite of
everything that might be expected, she worked well with the normal
soldiers to try to rescue civilians. It wasn't always successful, but
Six wouldn't stop trying in spite of the Covenant. It's her duty to
protect humanity.

Not long after the remaining team was reunited, Kat was killed by a
Covenant sniper with Six being the one to catch her body and haul it
to the bunker they were running to at the time, where the group spent
several days with Kat's body. Even though there was no saving her, Six
still insisted on pulling the body into the shelter. Even after the
short time they'd been a team, she'd developed strong ties to give her
dead teammate that respect.

From there, they headed to a torch and burn operation that was nothing
more than an excuse to return Noble to pick up what supposed to be the
best hope for humanity. An AI named Cortana that had chosen Six to be
her courier. That AI contained the most powerful weapon the human
race had against the threat. Information.

In transit to the shipyards to get the AI to safety, there was another
loss. Noble One sacrificed himself to take out an obstacle between
them and the shipyards they needed to get the AI to. Another painful
loss, one that she wasn't going to forget, or let be in vain. He told
her the AI had chosen right. She was going to live up to that--which
she and Emile managed, getting the AI to the Pillar of Autumn, though
Emile went down to a group of Zealots manning the gun to help clear
the area for the AI to be picked up. Seeing that, Six couldn't have
taken the chance for failure.

In the end, Six makes a choice that truly shows her courage and her
loyalties. All the others from the team are gone. She made the choice
to sacrifice herself to make sure all the sacrifices weren't in vain.
Humanity's best hope needed to get off the planet. If her life was the
price to get it to safety? It was a price she'd happily pay, as all
but one of her team had already done.

Once the Pillar was gone, she was alone, surrounded by enemies. All
she really could do was try to survive, but as time went on, they wore
her down and finally, a group of elites took her down.

First-Person Communicator Sample:

[Noble Six couldn't help herself. After everything, she had to
sit down now that there's breathing room. She's not dying at least,
but the wounds that would have killed her weren't completely healed.
There's some pain. And there's visible damage to the armor that she
was going to have to try to figure out a way to fix. The Dream Eater
takes the chance to climb into her lap, trying to cuddle, just to get
pushed away.]
Come on. Knock it off.

This is Spartan-B312, Noble Six. I'm looking for other UNSC personnel
to make contact. I need information on what this place is. It
definitely doesn't look like Reach. [Ignoring the fact that
she should be dead from what she can remember.]


Third-Person RP Sample: It was over. The Pillar of Autumn was
safely away. She'd done her part to make sure of that. To make sure
that their lives hadn't been sacrificed in vain. Jorge. Kat. Carter.
And Emile.... She'd made sure that the package had made it off, in
spite of the damn Zealots that took him out when he was manning the
gun. They'd offered to take her with, but there was no way the Pillar
would have made it without covering fire. She couldn't risk the chance
of failure that going would have.

Besides, Six was a Spartan. As Jorge had said, they all make this trip
one day. Knowing that her staying would mean the difference between
humanity's best hope escaping or not...there really hadn't been a
choice.

And now, Six was alone. Alone, except for the large number of Covenant
soldiers that swarmed the area. But she was a Spartan, and damn it if
she wasn't going to take as many of the bastards as she could possibly
take with her in the end. She would go down fighting. It was what most
of the team had done, so how could she have done any less. Kat didn't
even get the chance to go down fighting, thanks to that damn sniper.

Six carefully aimed and fired, trying to make every shot count. She
couldn't afford to waste ammunition. Couldn't afford to waste
anything. Not if she wanted to keep going to keep taking down more of
them. Another Grunt, a Skirmisher, and an Elite. And they just kept
coming. But that was good. Bring it on. She wanted more. She didn't
even notice the first cracks forming in her visor until it got to the
point where it was more of a hindrance than a help.

Six pulled it off, leaving it on the ground. She wouldn't need it
again. She picked up her gun again, but then they came. The Elites.
Injured and tired... She kept fighting. Kept ignoring each new wound,
intent on taking another one with her if she could. But there it was.
She'd fallen. There was nothing she could have done but struggle as
she watched the energy dagger fall. She wasn't going down quietly. Not
by a long shot.
lonenoble: (Default)
NOBLE SIX | HALO | NOT RESERVED

player.

NAME/HANDLE: Empyreal Dragon
PERSONAL JOURNAL: [personal profile] digitalringhals
ARE YOU 16 OR OVER?: Yes
CONTACT: plurk: empyrealdragon
OTHER CHARACTERS: NA

character.

CHARACTER NAME: Noble Six
SERIES: Halo -Noble Six, Spartan-III Program, Beta Company
CANON POINT: Lone Wolf (The post campaign ending level of Reach. I'm taking her from the earlier portion of it before her armor's completely wrecked and she's out of ammo. She's going to be injured with armor damage, but she'll still have the helmet)
AGE: Canonly, this like a lot of data on Noble Six is Redacted. I'd estimate it as extremely early twenties at most from the age of the other member of Beta company in the group.
APPEARANCE: (Note: Canonly, the character has no set gender, I use the female permutation in this case.) The character has no true set appearance, so I'm using Daniela Ruah as a PB(Hair length isn't perfect, but general features are there.) In armor, I'm using this.

PREVIOUS GAME HISTORY: N/A

PERSONALITY:
Noble Six, also known as SPARTAN-B312, is a highly independent person, known for a record of lone wolf tendencies and efficiency on the battlefield. However, there's a lot more to the person beneath that, as can be seen throughout the Reach campaign. That kind of record really would look like a poor fit for a team like Noble, but she's surprisingly social and caring among allies. There was actually emphasis in her group's training to work together and not lose cohesiveness. Being pulled out immediately after graduating from training and thrown into solo missions wouldn't change the core of what she was trained to be.

Above all else, Noble Six is a Spartan. Specifically, a Spartan-III from Beta company: one of a number of orphans from planets destroyed by the Covenant, given a chance to strike back at the ones that killed her family. She was considered too valuable by her superiors to throw away in a large-scale suicide mission like the earlier group. She was one of a few to escape that fate, but in the end, it just delayed the inevitable, as she ended up in the same scenario attempting to defend Reach.

Before Reach, Six was used as an assassin by her superior, earning her reputation for being a lone wolf and a "hyper-lethal vector". Entire militia groups were wiped out at her hands. She was only assigned to Noble as a replacement with great reluctance, as her superior was reluctant to give up his private grim reaper.

On joining Noble, it was made immediately clear by Carter, Noble Leader, that the majority of the group didn't exactly want a replacement, and that she might have some issues, but time and working together ends up changing that. Six actually worked her way into the group, becoming one of them in no time. In fact, Six seems to get along quite well with the others in Noble in the missions they end being assigned to throughout the Reach Campaign. It especially appears that she was fairly close to Noble Five, to the point where she started to protest his plan to sacrifice himself to destroy the Covenant Corvette with manual detonation of the Slipspace bomb. Jorge ended up giving her his dog tags and literally throwing her out of the ship to make sure that she survived to go back to Noble. And that was just the first death of a team member she saw on this mission. She truly regretted the loss.

It took some time for Six to be reunited with Noble, and she assisted in the evacuation of New Alexandria on her way back. In spite of everything that might be expected, she worked well with the normal soldiers to try to rescue civilians. It wasn't always successful, but Six wouldn't stop trying in spite of the Covenant. It's her duty to protect humanity.

Noble Six was truly attached to her team by this point. Not long after being the remaining team being reunited, Kat was killed by a Covenant sniper with Six being the one to catch her body and haul it to the bunker they were running to at the time, where the group spent several days with Kat's body. Even though there was no saving her, Six still insisted on pulling the body into the shelter. Even after the short time they’d been a team, she’d developed strong ties.

From there, they were called for a torch and burn operation that was nothing more than an excuse to return Noble to pick up what supposed to be the best hope for humanity. An AI named Cortana that had chosen Six to be her courier.  That AI contained the most powerful weapon the human race had against the threat.  Information.

In transit to the shipyards to get the AI to safety, there was another loss. Noble One sacrificed himself to take out an obstacle between them and the shipyards they needed to get the AI to. Another painful loss, one that she wasn’t going to forget, or let be in vain. He told her the AI had chosen right. She was going to live up to that--which she and Emile managed, getting the AI to the Pillar of Autumn, though Emile went down to a group of Zealots manning the gun to help clear the area for the AI to be picked up. Seeing that, Six couldn’t have taken the chance for failure.

In the end, Six makes a choice that truly shows her courage and her loyalties. All the others from the team are gone. She made the choice to sacrifice herself to make sure all the sacrifices weren't in vain. Humanity's best hope needed to get off the planet. If her life was the price to get it to safety? It was a price she'd happily pay, as all but one of her team had already done.

ABILITIES:

The Spartan-IIIs each went through a set of bio-augmentations with various effects. The end results of these various treatments is nearly unbreakable bones, increased muscle density and strength, improved vision, and highly increased reflexes. They've also gone through a high level of training to make them the best soldiers possible.

POSSESSIONS:
- 1 set of MJOLNIR armor.
- 1 M6G Magnum
- 1M392 DMA - Designated Marksman rifle
- 2 sets of dog tags, hers and Jorge's.

samples.

JOURNAL ENTRY SAMPLE:
[It had been an odd transition, but Six was starting to adapt to the strange surroundings. She's not on Reach anymore, as far as she can tell. And so far, she hasn't found anyone from the UNSC. But there's been enough time for her to settle down and get a feel for the surroundings. It seemed to easy to end up her after the near certain death she was facing on Reach. Even she knew it wasn't likely to pull a miracle from that.

Six had toyed with the compass device for a little while before deciding to use it for communications, as that appeared to be its purpose. It wasn't too complicated to turn the video on, showing a somewhat battered set of armor.]

This is Noble Six reporting, seeking any UNSC presence on this vessel, as well as any useful information that I could find about this place. I don't want to go into this further than I already have blind.

Not that it appears that there is any choice but to wait this out. So far, I have yet to find a way back to Reach.[Leaving out the detail that there'd be no point in returning even if there was a way back. That kind of data was need to know in her eyes.] Nor have I been about to find out how exactly I arrived in this place from that planet.

THIRD-PERSON SAMPLE:

(Note, I know what canon point I am using, this is a third person writing introspection piece I did in the past as a sample)
It was over. The Pillar of Autumn was safely away. She'd done her part to make sure of that. To make sure that their lives hadn't been sacrificed in vain. Jorge. Kat. Carter. And Emile.... She'd made sure that the package had made it off, in spite of the damn Zealots that took him out when he was manning the gun. They'd offered to take her with, but there was no way the Pillar would have made it without covering fire. She couldn't risk the chance of failure that going would have. Six had chosen to man the gun.

Besides, Six was a Spartan. As Jorge had said, they all make this trip one day. Knowing that her staying would mean the difference between humanity's best hope escaping or not...there really hadn't been a choice.

And now, Six was alone. Alone, except for the many Covenant soldiers that swarmed the area. But she was a Spartan, and damn it if she wasn't going to take as many of the bastards as she could take with her in the end. She would go down fighting. It was what most of he team had done, so how could she have done any less. Kat didn't even get the chance to go down fighting, thanks to that damn sniper.

Six carefully aimed and fired, trying to make every shot count. She couldn't afford to waste ammunition. Couldn't afford to waste anything. Not if she wanted to keep going to keep taking down more of them. Another Grunt, a Skirmisher, and an Elite. And they just kept coming. But that was good. Bring it on. She wanted more. She didn't even notice the first cracks forming in her visor until it got to the point where it was more of a hindrance than a help.

Six pulled it off, leaving it on the ground. She wouldn't need it again. She picked up her gun again, but then they came. The Elites. Injured and tired... She kept fighting. Kept ignoring each new wound, intent on taking another one with her if she could. But there it was. She'd fallen. There was nothing she could have done but struggle as she watched the energy dagger fall.
lonenoble: (Default)
NAME: Empyreal Dragon
JOURNAL: [livejournal.com profile] digitalringhals
AIM: rainstormdrake
WIKI NAME: Empyreal Dragon
CHARACTERS: Agent Washington


CHARACTER NAME: Noble Six (Apping as female gender permutation, as it was said to be acceptable when I asked.)
FANDOM: Halo Reach
CANON: End game. When Six is fighting the Elites off after covering the Pillar of Autumn's escape.
WHAT THEY LOST: Her given name

ABOUT THE CHARACTER:
Noble Six, also known as SPARTAN-B312, is a highly independent person, well known for her lone wolf tendencies and efficiency on the battlefield. However, there's a lot more to the person beneath that, as can be seen throughout the Reach campaign. While her past and her reputation might make it seem likely that she'd be a bad fit for a team like Noble, in fact the opposite is the truth. She's surprisingly social and caring among allies. Six has courage and devotion to duty to the point of willingly sacrificing herself to make sure it all works out.

SPARTAN-B312 is above all else, a Spartan. Specifically, a Spartan-III from Beta company: one of a number of orphans from planets destroyed by the Covenant, given a chance to strike back at the ones that killed her family. She is one of the few that managed to escape the slaughter of Operation: TORPEDO, due to her being considered too valuable to waste on what was essentially a suicide mission.


From there, she was used as an assassin, earning a reputation for being a lone wolf and a “hyper-lethal vector”. Entire militia groups were wiped out at her hands. She was only assigned to Noble as a replacement with great reluctance, as her superior was reluctant to give up his private grim reaper.

On joining Noble, it was made immediately clear by Carter, Noble Leader, that the majority of the group didn't exactly want a replacement, and that she might have some issues, but time and working together ends up changing that. In fact, Six seems to get along quite well with the others in Noble in the missions they end being assigned to throughout the Reach Campaign. It especially appears that she was fairly close to Noble Five, to the point where she didn't want to let him do it when he made the choice to sacrifice himself to destroy the Covenant Corvette. Jorge ended up giving her his dogtags and literally throwing her out of the ship to make sure that she survived to go back to Noble. And that was just the first death of a team member she saw on this mission.

It took some time for Six to be reunited with her team, and she assisted in the evacuation of New Alexandria on her way back to her team. The Covenant was making it near impossible to get the civilians to safety, and were blasting civilian transports out of the sky. Finally, she got back to her team. But it was a bitter reunion, as she was alone, bearing the news of what had happened. That Jorge hadn’t made it in the end. And the Covenant had begun glassing the city nearby. It was something that Six hadn’t seen before, especially not as close as they were....

From there, things just kept getting worse for the team. Noble lost Kat to a sniper not long after being reunited with Six, with Six being the one to catch her body and haul it to to bunker they were running to at the time, where the group spent several days with Kat's body. Even though there was no saving her, Six still insisted on pulling the body into the shelter. Even after the short time they’d been a team, she’d developed strong ties.

From there, they were called for a torch and burn operation that was nothing more than an excuse to return Noble to pick up what supposed to be the best hope for humanity. An AI named Cortana, and she had chosen Six to be her courier. There, the group lost another, though this time it was just sending Jun along with Halsey to get her to safety.

In transit to the shipyards to get the AI to safety, there was another loss. Noble One sacrificed himself to take out an obstacle between them and the shipyards they needed to get the AI to. Another painful loss, one that she wasn’t going to forget, or let be in vain. He told her the AI had chosen right. She was going to live up to that--which she and Emile managed, getting the AI to the Pillar of Autumn, though Emile went down to a group of Zealots manning the gun to help clear the area for the AI to be picked up. Seeing that, Six couldn’t have taken the chance for failure.

Emile died for this. The others died for this. The least she could have done was go man the gun and make sure that the losses of the team she’d gotten so close to meant something. This gave the Pillar of Autumn what it needed to escape. Even if, in the end, it resulted in her sacrificing her life, alone, surrounded by countless Covenant.

ABILITIES:
The Spartan-IIIs each went through a set of bio-augmentations with various effects. The end results of these various treatments is nearly unbreakable bones, increased muscle density and strength, improved vision, and highly increased reflexes. Spartans are human, but they are the very best humanity can make them.

Noble Six would also be bringing a damaged set of MJOLNIR Mark V armor.

THIRD-PERSON WRITING SAMPLE:

It was over. The Pillar of Autumn was safely away. She'd done her part to make sure of that. To make sure that their lives hadn't been sacrificed in vain. Jorge. Kat. Carter. And Emile.... She'd made sure that the package had made it off, in spite of the damn Zealots that took him out when he was manning the gun. They'd offered to take her with, but there was no way the Pillar would have made it without covering fire. She couldn't risk the chance of failure that going would have.

Besides, Six was a Spartan. As Jorge had said, they all make this trip one day. Knowing that her staying would mean the difference between humanity's best hope escaping or not...there really hadn't been a choice.

And now, Six was alone. Alone, except for the large number of Covenant soldiers that swarmed the area. But she was a Spartan, and damn it if she wasn't going to take as many of the bastards as she could possibly take with her in the end. She would go down fighting. It was what most of he team had done, so how could she have done any less. Kat didn't even get the chance to go down fighting, thanks to that damn sniper.

Six carefully aimed and fired, trying to make every shot count. She couldn't afford to waste ammunition. Couldn't afford to waste anything. Not if she wanted to keep going to keep taking down more of them. Another Grunt, a Skirmisher, and an Elite. And they just kept coming. But that was good. Bring it on. She wanted more. She didn't even notice the first cracks forming in her visor until it got to the point where it was more of a hindrance than a help.

Six pulled it off, leaving it on the ground. She wouldn't need it again. She picked up her gun again, but then they came. The Elites. Injured and tired... She kept fighting. Kept ignoring each new wound, intent on taking another one with her if she could. But there it was. She'd fallen. There was nothing she could have done but struggle as she watched the energy dagger fall. She wasn't going down quietly. Not by a long shot.

FIRST-PERSON WRITING SAMPLE: [This isn't been remotely what she'd been expecting to have happen. Not by a long shot. She knows it is only a matter of time before it finally happens. Alone, with all of the Covvies on Reach... It is just a matter of time before the deathblow finally falls. She knows death is coming. But she doesn't regret it.

She just watches on her back as what should be the deathblow starts to fall.

Suddenly, the scenery changes. The Elites vanish. She's indoors. And instead of Reach... It's an unfamiliar room. But she's injured. Her helmet is nearby on the floor. And she's gasping for breath as she tries to deal with the injuries from the Elites that she'd been trying to hold off. When she finally manages speech, it's rushed.]


How did I get here? What's going on?

INTENT: Honestly? No outright plans at the moment. Though it doesn't hurt that she'd be coming in with a nice castmate.

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June 2015

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